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Other Enemy Options

Shuffle Enemy HP

Enemies will have +/- 50% of their normal HP.

OHKO Enemies

All enemies will require only one hit to kill, even at attack 1.

Shuffle Enemy Exp

The below list shows all of the possible experience drops in the game:

0
2
3
5
10
20
30
50
70
100
150
200
300
500
700
1000

When enemy exp shuffle is selected, an enemy can potentially drop experience either two levels higher or two levels lower on the list. For example, an orange iron knuckle typically drops 50 exp. If enemy exp is shuffled, an orange iron knuckle could drop 20, 30, 50, 70, or 100 exp.

If low or high experience shuffle is selected, it will subtract or add one level before randomizing the experience drops.

Shuffle Which Enemies Steal Exp

There are some enemies in the game, (birds, bago bagos) that steal exp from the player. When this option is checked, the enemies that steal exp from the player will be shuffled. On average, the number of enemies that can steal exp from the player will be the same as in the normal game, but it may be slightly higher or lower.

Bosses will never be able to steal exp from the player.

Shuffle How Much Exp is Stolen

The amount of experience stolen from the player by enemies will be +/- 50% of the normal value.

Shuffle Sword Immunity

Some enemies (such as tektites) are immune to being stabbed and must be killed with the fire spell. If this option is selected, the enemies that require fire to be killed will be shuffled. On average, the number of enemies that require fire to be killed will be the same as in the normal game, but it may be slightly higher or lower.

Certain enemies in the game (such as lizalfos) are immune to projectile attacks, such as beam sword and the fire spell. If one of these enemies becomes immune to being stabbed, it will be completely invincible.

Bosses will never require fire to kill.

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